Bones (InnoGames Game Jam #4)

Bones

Technology: Unity3D (C#)

Bones is a single-player 3D sidescroller based on Unity3D.

How To Play

Download and extract the release build for Windows or Mac, or play the game in your browser.

Bones automatically runs through the level, trying to finally find some rest. He can be black or white: You can change the color of Bones by pressing Space or Y on your controller.

In order to be able to interact with level elements such as fences, jump pads or levers, Bones has to have the opposite color. If he has the same color as a fence, he will just pass it.

The goal is to reach the end of the level.

Team

Bones - Level Concept
Bones – Level Concept

Release Notes

Version 1.2

  • Fixed a blocker that could occur when the player jumped against a fence with the wrong color.

Version 1.1

  • Added checkpoints the player can restart the level at whenever he or she dies.
  • Tutorial is now told with signs that don’t stop the player while he or she is reading.
  • Added an animation for the goal at the end of the level.
  • Game can now be maximized by pressing F10.
  • Moved two blocks to the right, as the player would never hit them.
  • Fixed a blocker that could occur when the player jumped against a fence with the wrong color.
  • Fixed a bug that caused the goal trigger to be seen as white block.
  • Fixed a bug that caused jump pad and spikes to be triggered at the wrong distance from the player.
  • Fixed a bug that caused the music not to loop properly.

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