After a year of hard work it’s finally live! ByChance for Unity hits the Unity Asset Store. Back in 2011, Denis Vaz Alves and me wrote our master thesis about existing games using procedural content generation, their techniques and their impact on the game design. The result was a C# implementation of a generic framework for the generation of game levels, which finally made its way into the Asset Store. Using the same approach for generating game levels as successful games like Torchlight and Infinite Mario Bros., ByChance allows you to provide an infinite amount of unique levels for both 2D and 3D games of all genres.
Celebrate the release with us and spread the word – for more infinite game worlds out there! 🙂