ByChance Hits The Asset Store

After a year of hard work it’s finally live! ByChance for Unity hits the Unity Asset Store. Back in 2011, Denis Vaz Alves and me wrote our master thesis about existing games using procedural content generation, their techniques and their impact on the game design. The result was a C# implementation of a generic framework for the generation of game levels, which finally made its way into the Asset Store. Using the same approach for generating game levels as successful games like Torchlight and Infinite Mario Bros., ByChance allows you to provide an infinite amount of unique levels for both 2D and 3D games of all genres.

ByChance for Unity

Celebrate the release with us and spread the word – for more infinite game worlds out there! 🙂

Author: npruehs

Nick Pruehs is a Co-Founder of Slash Games, Hamburg. In 2009, he graduated as “Best Bachelor” in computer science at Kiel University. Two years later Nick finished his master’s degree in “Sound, Vision, Games” at Hamburg University of Applied Sciences, becoming the Lead Programmer of Daedalic Entertainment shortly after.

Questions? Comments? Suggestions? Your turn! :)