Schlogger has finished my new banner!! WoooohooOooo!!
She’s a little bit better with Photoshop than me after all. A bit.
Thank you soo much!
Schlogger has finished my new banner!! WoooohooOooo!!
She’s a little bit better with Photoshop than me after all. A bit.
Thank you soo much!
Sorry for having been offline for such a long time – I’ve moved to a new flat, still waiting for my ISP to flip the switch. In the meantime, Schlogger invited me to participate in a comic collab with Ben, Anna, Jeff, Jojo, Jo Lott, Julia, Noody, Moritz, Pete, Hiller, Lisa and Reh! The topic: Things we used to believe back when we’re kids.
Maybe I should stop coding right now and stick to do this awesome multi-layer GIMP mouse-drawing stuff. Maybe.
Notch vs. Batman, Carmack vs. HMZ-T1.
Mike Capps @epicactual 6:31 AM – 4 May 12
OH from my lawyer: “of all the shit that rains down on me in a day, yours is the nice little turd that I am looking forward to.” Um. Yay.
John Carmack @ID_AA_Carmack 1:25 AM – 21 Apr 12
I finally actually measured the latency on the HMZ-T1. It is 50 msec worse than a Z800. 50! I am deeply appalled.
I can send an IP packet to Europe faster than I can send a pixel to the screen. How f’d up is that?
Markus Persson @notch 10:15 AM – 11 Apr 12
When I grow up, I’m going to get myself one of those real jobs, with actual responsibility and all that stuff. It’s going to be great.
Markus Persson @notch 8:25 AM – 30 Mar 12
If you can’t decide something important, flip a coin. Your immediate reaction to the result will tell you what your innermost feelings are.
Andrew Davidson @andrewbdavidson 8:29 AM – 30 Mar 12
@notch However if your decision involves someone elses life or death be aware that #Batman will getcha.
… I’m finally able to sit up straight on my chair again and tell you more about the third InnoGames Game Jam. Having worked hard for 48 hours, our team of six people, most of which were part of the Hooked team as well, was able to create another game based on Unity3D.
Planet Wars is a 1D real-time tactics game for three players. The goal is to destroy all enemy main buildings by training units of three different types and sending them left or right. Choosing the right units and not losing track of what your both opponents do is key to winning the match.
I’d like to say thank you to Christian Oeing and all the others who were involved creating the game for the exciting and incredibly funny weekend! See you next time!
Gamified game development! My favorite ones: